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Android Game Development using Unity: Earn passive income!
Installing Unity3D and getting ready for Android game development.
Setting up the environment for Unity3D and Android (I). (6:43)
Setting up the environment for Unity3D and Android (II). (3:32)
Quick overview of Unity3D.
Windows and Layouts. (20:48)
Scenes and GameObjects. The Camera GameObject. (19:32)
Layers. (8:55)
Getting to know the Rigidbody2D and Colliders2D components. (15:11)
Scripts. (8:54)
The conceiving process of a game
Conceiving a new game (4:29)
Conceiving GoHippoGo (5:17)
Designing our game: GoHippoGo
GoHippoGo's graphics (12:11)
Hippo's Moving Script and Colliders2D (17:46)
Bubbles' physics (I) (9:41)
Bubbles' physics (II) (16:39)
Adding sounds. Scoring system. (10:37)
More about Bubbles. The Pause menu. (12:41)
Finishing the menus. (23:58)
Mastering the HighScores mechanics. (9:45)
Section 5: Building and Publishing our game: GoHippoGo
Building and Running GoHippoGo on your Android device. (7:11)
The final step: Signing and Publishing GoHippoGo. (9:48)
Saying Good Bye, but... (1:00)
GoHippoGo's graphics
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