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Advanced Game Development with Phaser
Introduction
Intro (1:24)
Course source code files
M1 - Fruit Ninja Game
introduction (2:00)
states (8:17)
detecting_swipes (4:17)
creating_cuts (6:44)
creating_hud (6:20)
cuttable_objects (7:32)
creating_fruits_and_bombs (4:25)
creating_special_fruits (4:33)
spawning_objects (9:46)
title_screen (7:27)
menu_prefab (7:25)
creating_store (7:26)
upgrades_plugin (6:34)
adding_upgrades (4:39)
introducing_firebase (3:24)
ui_elements (7:00)
login_state (7:59)
online_leaderboard (6:55)
M2 - Multiplayer Real-Time Bomberman
introduction (1:33)
states (8:20)
user_input_plugin (7:25)
player_prefab (7:50)
dropping_bombs (5:51)
bomb_explosions (9:23)
pathfinding_plugin (7:14)
integrating_pathfinding (6:28)
enemy_prefab1 (8:44)
enemy_prefab2 (3:37)
player_lives (5:38)
adding_goal (4:31)
creating_battle (4:35)
joining_battle (3:02)
battle_state (5:43)
synchronizing_player_movement (5:32)
synchronizing_bombs (4:00)
M3 - Multiplayer Strategy Game
introduction (2:02)
states (5:29)
bfs_plugin (8:58)
showing_highlighted_regions (5:04)
moving_units (4:07)
attacking_units (4:15)
priority_queue (4:09)
adding_turns (3:44)
adding_classes (3:23)
preparation_state (6:46)
lobby_state (3:40)
online_preparation (5:34)
online_battle_state (8:25)
synchronizing_movements (4:27)
synchronizing_attacks (5:46)
enemy_prefab1
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