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Publish Captain Rocket* iPhone game under 2 hours, Unity 5
Initial Setup
Course outline and Instructor biography (3:52)
Get the source code project for FREE
Get the iOS dev license (3:27)
Getting ready - assets overview (0:47)
Get XCode tool and Open it (3:30)
Create the iOS certificate and app provisioning profile (4:49)
Creating your own game theme
Modifying the game background images and waves (4:58)
Creating the captain rocket space robot new title (4:07)
Designing the main robot character and its walk animation in unity 5 (4:45)
Modifying the dynamic background items (6:22)
Working on the game over and score board interfaces (4:10)
Working on the app settings and the app icon design (4:35)
Settings
Certificates and provisioning profile setup in unity 5 and xcode (9:16)
Changing xcode info tab app name and bundle ID (0:45)
Create the iTunes Connect main app settings (3:46)
Adding the in-app purchase settings to remove ads (3:39)
Create the game center leaderboard in itunes connect and unity 5 (3:00)
Creating screenshots for all device dimensions (4:18)
Setup advertising networks google admob banner and chartboost full screen ad (2:03)
Find free sound effects and adding them to unity 5 source code (1:40)
Uploading all screenshots to iTunes Connect dashboard (0:52)
Change Pricing and Launch a Live Chartboost campaign (1:42)
Publishing the game to iTunes app store
Start XCode archiving process (0:53)
Uploading the app to the iTUnes app store for technical review (2:56)
Wrapping up and deal (0:57)
Find free sound effects and adding them to unity 5 source code
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