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Publish Your Flappy Bird Clone iPhone Game, EZ & No Coding
Initial Setup
Getting the Apple Developer License (3:19)
Apple Developer Certificate for Distribution (3:47)
Get & install XCode tool and open it (3:30)
Verifying the Game Works in Xcode and on the iphone Simulator (4:45)
App Bundle ID and Apple Developer Provisioning Profile (5:27)
Create a New App in Itunesconnect (12:47)
Setting up iad and leaderboards (6:23)
Advertising Networks and Provisioning Profiles
Setting up Revmob and Chartboost advertising networks (6:37)
Admob Advertising Account (7:34)
Reskinning Process
Modifying Game Icons and Launch Images - part 1 (4:56)
Modifying Game Icons and Launch Images - part 2 (1:21)
Modifying Main graphics - part 1 (4:17)
Modifying Main Graphics - part 2 (1:38)
Modifying Game Sounds (4:35)
Game Settings
Adding Game Settings: Revmob, admob, chartboost, and the app ID (9:05)
Game Settings - part 2 (4:03)
Game Settings - part 3 (1:26)
Creating itunes Test User for Testing Leaderboards (2:04)
Optional - Troubleshooting game center leaderboards (3:27)
Publishing the Game
Testing the Game Before Publishing it to the itunes App Store (1:58)
Admob - Enable LIVE mode in admob panel (1:49)
Publishing to the app store - part 1 (13:16)
Publishing to the Apple app store - part 2 (4:22)
Publishing to the Apple itunes store - part 3 / 3 (4:01)
What to do Next
Admob Ad banner - Turn LIVE mode ON - disable test mode (1:20)
Get Informed of the Latest Trends and Deals (1:27)
Going Professional with Top Icon Templates (4:15)
Optional - Troubleshooting game center leaderboards
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