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Complete and Continue
The Complete Game Developer course - Build 60 Games
Introduction
01. Introduction (1:22)
02. Course requirements and how to use this course (11:03)
03. Construct 2 crash course part 1 (7:15)
04. Construct 2 crash course part 2 (6:52)
Make A Simple fun avoid falling blocks game
01. Introduction (0:50)
02. Starting the project (2:07)
03. Starting the project (6:15)
04. Adding in the players (5:06)
05. Adding in the player controls (5:09)
06. Adding in the spike logi (5:21)
07. Adding in the score (4:49)
08. Setting up the HUD and the game over logic (7:25)
09. Adding in the home screen (5:18)
10. Making the art (5:37)
11. Adding in the art to the game (9:37)
12. Conclusion and Challenge (1:03)
Make a fun simple falling block game
01. Introduction (0:50)
02. Starting the project
03. Starting the project (6:36)
04. Adding in the players
05. Adding in the player controls (7:02)
06. Adding in the spike logi
07. Adding in the score (4:47)
08. Setting up the HUD and the game over logic (6:54)
09. Adding in the home screen (4:00)
10. Making the art (0:37)
Build a simple Circular shooter
01. Introduction (0:46)
02. Game Preview (2:11)
03. Starting the game (4:24)
04. Adding in the controls and the basic game logic (5:24)
05. Adding in the enemy logic (5:20)
06. Adding in the enemyLogic (8:02)
07. Adding in the game over logic (5:40)
08. Adding in the home screen logic (5:19)
16. Conclusion and Challenge (1:14)
Build a simple monochrome game
01. Introduction (0:42)
02. Game Preview (2:01)
03. Starting the game (5:05)
04. Adding in simulated stars (5:03)
05. Adding in the player timers (6:04)
06. Adding in the collectable logic (5:33)
07. Adding in the gamestate logic (9:11)
08. Adding in some finesse (2:48)
09. Making the art (4:48)
10. Adding in the art and finalzing the gmae (2:11)
12. Conclusion and Challenge (0:47)
Build a simple mobile shooter in HD
01. Introduction (0:58)
02. Introduction to the game we will be making (2:04)
03. Starting the file and adding the game sprites (5:33)
04. Setting up the player (5:09)
05. Fixing the mouse issue (4:15)
06. Adding in the enemy logic (6:13)
07. Setting up winning and losing conditions (5:16)
08. Making the items in photoshop (4:41)
09. Making the title screen (5:52)
10. Exporting the art (6:12)
11. Conclusion and Challenge (1:07)
.Build an avoid mobile game
01. Introduction (0:53)
02. Introduction to the game we will be making (2:39)
03. Starting the project (5:07)
04. Setting up the avoid blocks (4:05)
05. Setting up the block spawning timer (4:17)
06. Setting up the game logic (7:17)
07. Fixing the bound to layout issue (3:24)
08. Adding in the rest of the menus (7:06)
09. A simple way of adding color (4:03)
10. Making the Art (10:11)
11. Implementing the art and testing the game (4:06)
12. Conclusion and Challenge (1:01)
Build a simple collection game
01. Introduction (0:54)
02. Introduction to the game we will be making (2:09)
03. Starting a project (4:17)
04. Adding in the green block logic (4:08)
05. Adding in timers (5:48)
06. Fixing the spawning problem (4:36)
07. Addin in the score (3:50)
08. Setting up the lose condition (6:08)
09. Adding in particles (4:38)
10. Making the title screen (6:45)
11. Exporting the art (2:52)
12. The importance of housekeeping (2:01)
13. Conclusion and Challenge (0:57)
Building a simple fall down game
01. Introduction (0:44)
02. Introduction to the game we will be making (2:06)
03. Starting a new project (4:04)
04. Adding the controls (5:22)
05. Adding in the bars (4:03)
06. Setting up the lose logic (4:20)
07. Adding in the game logic (5:08)
08. Making the art (7:51)
09. Wrapping up the game (4:39)
10. Conclusion and Challenge (0:55)
Making an physics endless runner
01. Introduction (0:44)
02. Introduction to the game we will be making (2:33)
03. Starting up the game file (4:38)
04. Setting up the game objects (5:15)
05. Adding in the timer and the spawning (4:39)
06. Setting up the game logic (6:05)
07. Adding in the collision to the block (5:45)
08. Setting up a Heads Up Display HUD (5:30)
09. Adding in the score (3:53)
10. Tweaking the game numbers (2:30)
11. Setting up the homepage (4:51)
12. Conclusion and Challenge (1:06)
Making a gravity infinite runner
01. Introduction (0:23)
02. Introduction to the game we will be making (2:05)
03. Starting the game and adding the objects. (4:04)
04. Changing the world gravity (6:31)
05. Adding in the enemies (3:44)
06. Setting up the timers (4:28)
07. Setting up a lose condition (6:18)
08. Adding in the score and the HUD (6:20)
09. Desinging the title screen (8:08)
10. Conclusion and Challenge (1:11)
Build a drag and drop game
01. Introduction (1:07)
02. Introduction to the game we will be making (2:09)
03. Starting a game (4:40)
04. Spawning the blocks (5:07)
05. Adding in more game logic and message logic (4:27)
06. Adding in the block spawning logic (4:34)
07. Adding more game logic and fixing start errors (6:24)
08. Making tech circles and other art (7:30)
09. Creating the titlepage (4:11)
10. Exporting and testing the game (5:47)
11. Metaphores and design (2:27)
12. Conclusion and Challenge (1:01)
Build an avoid game
01. Introduction (0:48)
02. Introduction to the game we will be making (2:01)
03. Starting the project and adding the game objects (4:22)
04. Setting up the physics of the game (3:18)
05. Adding in the bounce blocks physics (3:23)
06. Adding a HUD (6:57)
07. Setting up the lose logic (5:33)
08. Making the art (6:03)
09. Adding in the art (5:24)
10. Conclusion and Challenge (1:00)
Building a turret based avoid game
01. Introduction (0:36)
02. Introduction to the game we will be making (2:29)
03. Starting the file and adding the game objects (3:19)
04. Adding in the bullet speed and turret behavior (5:02)
05. Adding in game state variables (6:05)
06. Adding in a HUD (7:12)
07. Adding in the score and arranging the HUD (3:14)
08. Making the art part 1 (9:25)
09. Adding in the art (4:07)
10. Conclusion and Challenge (0:50)
Make a drag and drop shooter
01. Introduction (0:47)
02. Introduction to the game we will be making (2:21)
03. Starting a new file (4:01)
04. Adding in the player controls (3:08)
07. Spawning the enemies (4:31)
08. Setting up the game logic (6:44)
09. Setting up the lose logic (6:03)
10. Adding in Particles (4:21)
11. Making the art in Photoshop (5:04)
12. Making the title screen (5:28)
13. Adding the graphics and finalizing the game (6:20)
14. Conclusion and Challenge (0:58)
Build a falling running away game
01. Introduction (0:30)
02. Introduction to the game we will be making (1:28)
03. Starting a new project (5:03)
04. Adding in the player controls (4:54)
05. Setting up the spikes (3:30)
06. Adding in the falling spike logic (3:37)
07. Adding in game state logic (5:03)
08. Setting up the game state (7:23)
09. Changing the font color (2:01)
10. Making the art (5:37)
11. Exporting the art and testing the game (3:42)
12. Conclusion and Challenge (0:41)
Build an endless mobile avoid game
01. Introduction (0:53)
02. Introduction to the game we will be making (1:18)
03. Starting the game project (5:06)
04. Setting up the block (5:41)
05. Adding controls and spawning the block (5:29)
06. Setting up the other block (4:15)
07. Setting up the score (5:29)
08. Setting up the lose logic (5:50)
09. Setting up the art in Photoshop (4:30)
10. Exporting the art and testing the game (4:12)
11. Conclusion and Challenge (0:25)
Building an endless runner game
01. Introduction (0:35)
02. Introduction to the game we will be making (1:06)
03. Starting up the project (3:47)
04. Adding in the player and block logic (5:31)
05. Creating the timer and the enemy block logic (5:43)
06. Adding in a gravity check and adding in the home screen (3:29)
07. Setting up the invincible logic (5:11)
08. Adding in the sideground collision death logic (4:34)
09. Adding in the score (3:29)
10. Adding in the art (6:15)
11. Conclusion and Challenge (0:36)
Making a gravity ball game
01. Introduction (0:29)
02. Introduction to the game we will be making (1:09)
03. Starting the game and adding logic (6:20)
04. Setting up the game state variables (4:02)
05. Setting up the starting logic and the blocks logic (4:00)
06. Adding in the dificulty and the other physics (3:04)
07. Adding in the logic of the start (5:35)
08. Adding more game logic (3:42)
09. Adding in the titlescreen and final steps (8:23)
10. Conclusion and Challenge (0:55)
Make and endless runner with gravity flip
01. Introduction (0:30)
02. Introduction to the game we will be making (0:38)
03. Starting the project (8:13)
04. Changing the color (3:27)
05. Adding in the jump controls (4:18)
06. Switching sides (4:30)
07. Setting up the timers (5:44)
08. Adding in the bottom enemies (4:20)
09. Adding in the lose conditions (5:05)
10. Setting up the score and the HUD (7:31)
11. Making the art (8:37)
12. Conclusion and Challenge (0:47)
Build a runner game
01. Starting the game (4:25)
02. Adding in the HTML 5 controls (5:46)
03. Adding a function to the game (4:54)
04. Adding in the more death logic (5:51)
05. Setting the home screen (5:24)
06. Making the art (5:49)
07. Adding the art to the game (3:18)
08. Making a level (5:17)
Simple retro skiing game
01. Simple retro skiing game (3:15)
02. Adding in the controls and the obsticle behavior (3:47)
03. Adding in the timers and the homescreen (6:03)
04. Adding in the score and HUD (6:21)
05. Making an 80s old school skiier (3:47)
06. Making an 80s old school background rocks (3:03)
07. Making an 80s old school tree (3:01)
08. Importing the art to photoshop (5:03)
09. Making the titleScreen (2:49)
10. Finishing up the game (4:18)
Kids Addition Game
01. Starting the project (5:40)
02. Adding in the basic functionality (8:11)
03. Finishing up the app (3:38)
Make a lane avoid game
01. Starting the project (3:43)
02. Setting up the touch controls (5:30)
03. Setting up the blocks (3:24)
04. Adding in the block spawning logic (5:02)
05. Adding in the Color collect logic (4:58)
06. Adding in the colors (4:11)
07. Setting up the color logic (3:14)
08. Setting up the score (2:10)
09. Setting up the lose condition (4:05)
10. Polishing the game (6:27)
11. Setting up the titlescreen (5:17)
12. Setting up the titlescreen (1:55)
Make a physics collect game
01. Starting the game (2:20)
02. Setting up the game (5:05)
03. Setting up the game state and timer (6:11)
04. Setting up the game state (5:57)
05. Setting up the second game state (3:04)
06. Adding in the score and the game mechanics (6:41)
07. Making the title Screen (6:30)
08. Finalizing the game (3:53)
Kids Subtraction Game
01. Starting the project (10:14)
02. Adding in the math logic (7:52)
Color changing vertical shooter
01. Starting the project (4:55)
02. Setting up the controls and the color changing mechanic (6:03)
03. Adding in the enemy projectile logic (4:59)
04. Adding in the color collision logic (4:03)
05. Finalizing the game (5:55)
Making a rotational color game
01. Starting the project (5:19)
02. Setting up the controls (6:28)
03. Adding in the isPlaying gamestate (5:13)
04. Spawning the objects (7:09)
05. Setting up the isAlive Logic (4:50)
06. Setting up the art (8:03)
07. Finishing up the game (7:50)
Multiplication Game
01. Starting the file (10:16)
02. Finishing the game (8:03)
Flappy bird clone
01. Starting a new project (4:00)
02. Adding in the controls and the physics (4:36)
03. Setting up the spawning (6:07)
04. Setting up the game state variables (6:27)
05. Adding in the death physics particles (6:20)
06. Adding in the score (4:59)
07. Making the title Screen (9:17)
08. Adding final touches to the game (1:50)
Ball avoid
01. Starting the app (3:01)
02. Setting up the controls (4:31)
03. Adding in the pinned objects (5:51)
04. Adding in the spawning of the enemies (5:45)
05. Adding a gamestate variable (7:04)
06. Making the art in photoshop (4:06)
07. Finishing up the project (2:36)
Kids Algebra addition game
01. Starting the file (9:38)
02. Finishing the app (4:11)
Build a simple one page platformer
01. Starting the project (5:18)
02. Adding in the controls and the coins (6:29)
03. Adding in the coin count text (3:55)
04. Adding in game state and HUD logic (7:17)
05. Setting up the mobile controls (7:45)
06. Making the art in Photoshop (4:17)
07. Adding in the art to photoshop (5:18)
08. Polishing the game (2:38)
Build a platformer with wrap
01. Starting the project (6:46)
02. Setting up the coins (5:51)
03. Setting up the rest of the game (10:30)
04. Setting up mobile controls and buttons (9:56)
05. FInishing the game (3:37)
Kids Division game
01. Starting the file (9:29)
02. Finishing the game (3:49)
Platformer shooter
01. Starting the project (5:29)
02. Setting up the controls (9:43)
03. Adding in the level change and isAlive game state (9:48)
04. Setting up the layout order and progression (7:26)
05. Adding in the mobile controls (4:24)
06. Making the game objects (6:33)
07. Making the titlescreen (6:04)
08. Exporting the files (5:18)
PathFinding block count
01. Starting the project (5:32)
02. Setting up the pathfinding and the rotation on touch (2:02)
03. Setting up the pathfinding (4:21)
04. Adding in the HUD and the score (6:33)
05. Adding in the timer and the gamestate logic (7:25)
06. Setting up the art and finalizing the game (5:16)
Algebra subraction game
01. Making an algebra subtraction game (11:44)
Drop block fun
01. Starting the new project (5:41)
02. Adding in the score and the game logic (6:08)
03. Adding in the game logic (6:13)
04. Adding in the game over logic (5:37)
05. Finalizing the game (4:39)
Algebra multiplicaiton game
01. Make an algebra multiplication game (11:56)
Color Switching mobile game
01. Starting the file (4:16)
02. Setting up the controls (5:48)
03. Adding in the projectile logic (6:28)
04. Adding in the tutorial and hte game state (7:35)
Cross Shooter
01. Starting the project (3:59)
02. Adding in the controls (5:22)
03. Adding in the enemy logic and particles (7:03)
04. Adding in the HUD and the game state logic (5:34)
05. Finalizing the game (6:03)
Algebra division game
01. Making an algebra division game (10:47)
Action game
01. Starting a new game (4:35)
02. Setting up the sword (5:18)
03. Setting up the left and the right (6:03)
04. Adding in more of the sword animation (7:14)
05. Setting up the enemy physics (5:49)
06. Setting up the player movement (3:30)
07. Spawning the enemies (4:26)
08. Setting up the game over sequence (8:39)
Busting a rock game
01. Starting the app (8:15)
01. Starting the project (4:35)
02. Setting up the color (7:19)
02. Setting up the player (7:05)
03. Finalizing the app (3:47)
03. Setting up the sword rotation logic (4:51)
04. Setting up the block and the points logic (6:14)
05. Setting up the game timer (7:40)
06. Finalizing the game (2:25)
Kids Coloring game
01. Starting the app (8:15)
02. Setting up the color (7:19)
03. Finalizing the app (3:46)
47. Turret Shooter Game
01. Starting the game (4:36)
02. Setting up the controls (7:03)
03. Adding in the enemy logic (8:46)
04. Setting up the HUD (6:31)
05. Finalizing the game (3:21)
Kids shape game - Flash Card Game
01. Making the cards in Photoshop (4:55)
02. Setting up the app in Construct 2 (10:20)
03. Adding in the card logic (4:17)
04. Finalzing the game (2:22)
Make a physics cannon game
01. Starting a new project (5:06)
02. Adding in the physics behavior to the objects (4:03)
03. Firing the cannonball (4:22)
04. Setting up the cannonball logic (3:19)
05. Setting up the level and the start of the game (5:40)
06. Setting up a win lose condition (4:17)
07. Adding in a win or lose screen (5:02)
08. Setting up the starting and ending parts to the game (4:10)
09. Creating a mountain scene (4:52)
10. Making the other title screens (4:39)
11. Adding in the art to the game (5:17)
Double shooter
01. Setting up the projectiles (5:51)
02. Starting the project (4:14)
03. Adding in the controls (5:05)
04. Adding in the homescreen logic (6:30)
06. Making the titlescreen and more (7:13)
Making a simple addicting game
01. Starting the project (4:10)
02. Setting up the controls (7:13)
03. Setting up the spawning (5:33)
04. Adding in the losing conditions (4:38)
05. Making the art in photoshop (7:21)
Don't shoot the middle
01. Starting a new project (4:09)
02. Adding in the touch controls (3:57)
03. Setting up the blocks and the logic (2:55)
04. Adding in the gamestate logic (4:55)
05. Adding the blocks programatically and talking about difficulty (6:33)
06. Adding in the block spawning logic (7:32)
07. Adding in the block logic (4:55)
08. Making the art in photoshop (4:33)
09. Adding in the art (2:05)
10. Fixing errors (2:45)
11. Finalizing the app (3:31)
Flip mobile platformer
01. Starting the project (5:28)
02. Setting up the controls and the gravity switch (6:53)
03. Adding in the coin logic (5:39)
04. Setting up the home screen (5:13)
05. Setting up the level switch (5:52)
06. Making the art in photoshop (8:07)
07. Finalizing the game (3:39)
Capture the Flag
01. Starting the project (5:34)
02. Adding in the pathfinding logic (5:32)
03. Adding in the win logic (6:34)
04. Setting up the projectiles (3:13)
05. Designing the titlepage (7:27)
06. Adding in the titleScreen to constrcut 2 (2:35)
Color sidescrolling shooter
01. Starting the game (5:06)
02. Setting up the controls (6:43)
03. Setting up the enemy spawn logic (5:17)
04. Setting up the end game logic (9:03)
Bloom Shooter
01. Starting the project (4:17)
02. Setting up the controls (6:52)
03. Adding in the HUD and pulse logic (8:02)
04. Adding in the projectile logic (8:03)
05. Finalizing the game (6:35)
06. FInalizing the game (1:40)
Zombie Sword Game
01. Starting the project (3:06)
02. Setting up the player (3:22)
03. Adding in the enemy and the sword swing logic (7:26)
04. Adding in the score and the HUD (6:36)
05. Finalizing the game (3:06)
02. Introduction to the game we will be making
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