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Complete and Continue
Unity 2016 - Build, Program and Publish a 3D Shooter Game
First Section
Intro and Project files (2:16)
01 Open the project and play with it B (3:56)
02 Adding the main character prefab (3:03)
03 Animation controllers and idle mode animation (5:36)
04 Programming the character movement (15:03)
05 Tweaking the character movement (5:19)
06 Creating the Idle Walk blend tree (7:21)
07 Programming the walk animation switch (5:46)
08 Program the character looking towards the mouse (13:43)
09 Working on the Mini spiderman enemy model (4:47)
10 Working on the spiderman run animation (3:48)
11 How to use navigation agents (4:04)
12 Using Navigation mesh agent Artificial Intelligence (9:41)
13 Adding characters colliders and rigidbodies (3:50)
14 Laserbeam setup (3:56)
15 Shoot linerenderer as laser beam (11:03)
16 Shot precision with Invoke method (8:12)
17 Tweaking the laser beam shot (2:15)
18 Laserbeam diection on missed shots (4:54)
19 Adding spotlight halo on laserbeam shot (5:34)
20 How to make the camera follow the main action (6:22)
21 Adding game walls and rivers (8:36)
22 How to create smart obstacle objects (5:28)
23 Creating a variety of prefab obstacles (9:50)
24 Shooting laserbeams on obstacles (3:50)
25 Program the enemy death when dealt damage (10:56)
26 Make the main character do damage to the enemy (5:39)
27 Create blood splatter using Particle systems (5:59)
28 Removing enemy from game after death (2:07)
29 a Programming player health (10:45)
29 b Programming the player taking damage (13:19)
29 Programming player health and death on damage (24:05)
30 Tweaking the player animations (11:28)
31 Create enemy spawn points (7:38)
32 Adding multiple spawn point locations (2:32)
33 Organize your game objects (1:25)
34 Displaying main character health as text (6:34)
35 All about health point sliders (11:37)
36 Adding Vehicles crashing with player and enemies (7:56)
37 Letting the enemies be aware of vehicles (1:26)
38 Game Over menu and Restart game functionality (11:19)
39 Fixing Auto baked lights issues (0:59)
40 Working with new fonts (4:02)
41 Working on the score and its menu item (9:15)
42 Program the camera shake while taking damage (8:47)
43 Stopping spawn and running cars on game over (7:28)
44Badendum64bitsinUnitycompilers (0:44)
44 Switch platform to iOS (1:49)
45 Preparing Unity settings to publish on iOS (2:12)
46 Creating the app icon (3:06)
47 Unity iOS advanced settings (3:47)
48 Compiling the game in Unity (1:26)
49 Starting the archiving process in xcode (3:13)
49Validarchitecturesarm64bits (1:01)
50 Create the itunes connect settings (5:37)
51 How to upload all phones screenshots (3:22)
52 Uploading ipa file to itunes connect (1:07)
53 Addendum - blame Unity on missing app icons (2:34)
54 itunes connect detailed settings (2:03)
55 Checking if your uploaded build is processing (1:25)
56 Submiting your app for review (3:54)
57 Importing sound effects (1:27)
58 Adding the background music (2:17)
59 Program multiple laser sound effects (6:59)
60 Code sound effect on enemy hit (6:03)
61 Coding the car crash sounds (3:23)
62 Play sound when player score increases (3:33)
63 Play sound on game over (2:42)
64 Use triggers to create preemptive car honking (6:46)
65 Play car passing by sound with triggers (5:18)
section 2
001 Modify the player shooting script for mobile devices (3:33)
002 Modify the player moving script for mobile devices (5:14)
003 Modifying input for mobile devices (6:09)
section 3
01 Create new Unity Ads project (2:43)
02 Add the Unity Ads plugin to your project (1:41)
03 Integrating the Ads into your game (4:44)
section 4
01 adding another enemy (4:33)
02 New enemy tweaks (1:32)
03 Run speed animation and position (4:26)
04 Spawn point for new enemy type (1:53)
section 5
a01 Switch platform to Android settings (4:05)
a02 Creat a new Android keystore (3:42)
a03 GooGle Play console app setup (6:15)
a04 Create the Android apk file in Unity (1:28)
a05 Uploading your game apk to Google Play store (1:28)
a06 Final step to publish app to Google Play store (0:47)
a02 Creat a new Android keystore
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