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Unity 3D location based game development with Mapbox
Drenches of War
1 Intro to Mapbox and Drenches of War (8:00)
2 Setting up the project and installing the Mapbox SDK (8:36)
3 Creating and applying a Mapbox Studio styles (7:01)
4 Mapbox Image and Terrain Factory (12:02)
5 Launching water balloon projectiles (11:53)
6 Setting up the UI and the GameManager (10:53)
7 Enemy Tanks (13:57)
8 Debug Land and Paintballs (15:53)
9 The Tank Factory (13:02)
10 The SpawnOnMap Script (13:59)
11 Points of Interest (POIs) (14:41)
12 Adding Sound Effects (16:58)
13 Adding Scripts to Mapbox Vectors (19:12)
14 Collision Cleanup (11:58)
15 Improving Performance with Filters (11:41)
16 Prepping for Deployment (10:54)
17 Building the Project (9:17)
18 Post-build cleanup (8:09)
19 Building with shaders (6:15)
20 Project wrap-up and Challenge (5:11)
21 Randomizing Mapbox Location (14:04)
22 Building for Android (8:11)
PocketDroids GO
1 Promo (1:20)
2 What is Mapbox_ (5:01)
3 Setting up the project (8:47)
4 Styling our map with Mapbox Studio (9:53)
5 Setting up our map (9:01)
6 Setting up the UI and the GameManager (9:03)
7 Putting our player on the map (13:04)
8 Creating the Droid class (5:47)
9 Singletons and the DroidFactory (9:07)
10 Capture scene prep (8:51)
11 Creating and implementing the Game Manager (11:04)
12 Improving the UI Controller (12:12)
13 Introduction to Vector Tile Factories (14:52)
14 Creating the XP Bonus Prefab (15:27)
15 Points of Interest and Game Object Modifiers (13:03)
17 Building the Project
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