Autoplay
Autocomplete
Previous Lesson
Complete and Continue
Unity Game Development - Build a First Person Shooter
Introduction
Introduction (4:41)
Source Code
Player and Gun
Setting Up the Character (70:01)
Customizing The Player (9:14)
Designing A Gun (9:10)
Preparing The Shooting Logic (11:36)
Shooting Bullets (14:38)
Object Pooling part 1 (10:43)
Object Pooling part 2 (4:57)
Ammo and Damage
Gun Ammo (13:55)
Ammo Crate (15:17)
Hurting The Player (13:24)
Knocback Effect (3:51)
Enemies and Game Flow
Shooting Enemies (9:52)
Making The Enemy Chase The Player (10:17)
Shooting Collisions (12:51)
Enemy Improvements (5:39)
Beating The Game (8:20)
You Lose part 1 (4:08)
You Lose part 2 (4:30)
Main Menu (5:53)
Reseting The Game (1:55)
Code Edits
Health Crates (3:31)
Integrating Audio (5:39)
Integrating Art (8:15)
Building A Scenario (4:53)
Challenge time! (2:21)
Building a Level with Free Assets (17:29)
Conclusion
Conclusion (2:22)
Building a Level with Free Assets
Lesson content locked
If you're already enrolled,
you'll need to login
.
Enroll in Course to Unlock